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Alien Prospect
Isometric Top Down Adventure
Explore an abandoned lab on an isolated planet.
Slash & dash through its hordes of hostile inhabitants to claim the prized artifact that lies deep within.

Group logo
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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2 Animators
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5 Programmers
Production time:
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8 weeks half-time.
Engine:
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Unity as a level editor
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Game Engine made by the team
My Contribution:
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Level Designing half of all levels together with LD colleague, switching ownership.
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Designed the final room, the "boss arena".
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Level Art.
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Member in taskforces such as environment, enemies, tools and more.
PROJECT SCREENSHOTS
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