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Beach
Platformer

You've been shrunken by the evil fly queen!
Jump and slash through a crab-infested beach while chasing the fly that cursed you. ​

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PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 3 Game Artists

  • 3 Animators

  • 4 Programmers

Production time:

  • 11 weeks half-time.

Engine:

  • Unity as a level editor

  • Game Engine made by the team

My Contribution:

  • Level designing half of all level sections in the game.

  • Level Art.

  • Organizing playtests and feedback sessions.

PROJECT SCREENSHOTS

Contact Info

E-Mail: pontus.hedenberg[at]gmail.com
Phone: (+46) 73-09 78 225

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I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

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