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Ditch The Witch
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Take off on a broom and dash through vast woods and tight caves
as you escape its owner who can use magic to bend nature to her will.

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PROJECT OVERVIEW
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Programmers
Production time:
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6 weeks half-time.
Engine:
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Unity
My Contribution:
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Designing section 3 and 6 of level 1 and the two first sections in level 2.
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Level Art.
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Helping with lighting the scenes.
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Perforce coordinator for level designers.
PROJECT SCREENSHOTS
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