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Ditch The Witch
Auto Runner

Take off on a broom and dash through vast woods and tight caves
as you escape its owner who can use magic to bend nature to her will.​

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PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 6 Programmers

Production time:

  • 6 weeks half-time.

Engine:

  • Unity

My Contribution:

  • Designing section 3 and 6 of level 1 and the two first sections in level 2.

  • Level Art.

  • Helping with lighting the scenes.

  • Perforce coordinator for level designers.

PROJECT SCREENSHOTS

Contact Info

E-Mail: pontus.hedenberg[at]gmail.com
Phone: (+46) 73-09 78 225

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I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

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